About
Name: Haydinei S. Oliveira
Date of birth: 05/08/1974
Nationality: Brazilian
Location: São Paulo , SP
E-mail: metaballs@metaballs.com
Current Position: Freelance 3D Artist

The name “metaballs” is a reference to the spheres in 3D as you must know. I like that name because of its sonority. This word sounds so good. I believe that dedication, study and work, beyond the good tools that we have available today, are all that I need to do a good project. If you want to talk to me, please send me an e-mail!
Objective: To learn and to develop my artistic abilities in a team that believes in my talent. Softwares: 3DMax, Mental Ray / Vray, Zbrush, Mudbox, Photoshop, Illustrator, After Effects… Skills: High poly modeling, Low poly modeling, Displacement mapping, Blendshape creation, Organic modeling, Inorganic modeling, Texturing… Education: 2007 – Fontaine Tradicional – Esculpture – Melies Escola de Animacao 2003 – Esculpture – Impacto Quadrinhos 2002 – Desktop Music ( DTM) – Digital Audio Basement 2001 – History of Art&Comics – Fabrica de Quadrinhos 2001 – 3DMax – TV/Cine – Cadritech Computacao Grafica 2000 – Basic Draw – Fabrica de Quadrinhos 2001 – 3DMax – Modelling/Animation – Cadritech Computacao Grafica 1999 – Photography – FUJI Film Imagem e Informacao 1998 – Photography – MUSEU LASAR SEGALL 1997 – Technical Graphics Computer for Press – SENAC Sao Paulo Workshops: 2002 – Technoimage – Digital Medias 2002 – 10º Animamundi – Animathon – Florence Bolte e Andre Leduc 2001 – Technoimage – Digital Medias 1996 – “Miro” Project, Sao Paulo – MAMSkills
057 Comunicações Visual – Projeto Natalinos – 2010 Digital Designer 3D Construção de gráficos 3D,2D de temas natalino, modelagem 3D, para execução de esculturas, ilustração de pré aplicação (conceitual) de cenários diversos. Projeto Homem Virtual- Faculdade de Medicina de São Paulo – 2003 Digital Designer 3D Desenvolvimento de animações com gráficos tridimensionais para títulos de multimídias educacionais. Spectrum Engenharia (Viewpoint) – 2003 Modelador 3D Trabalhei na equipe de modeladores 3D e artistas de texturização em projetos para a indústria automobilística. M&C Publicidade / Web Designer – 2003Professional History
